|GALE KAPUR, TIME MAGE. (darksoon) wrote,|
@ 2022-03-17 17:21:00
|Entry tags:||! profile|
profile for emillionmods
Are you over 17? YES
AIM: sesame milk tea
PB: Freida Pinto
Character Journal: darksoon
Character Name: Gale Kapur
Age and Birthday: 24, Virgo 16 [September 9]
Guild: Mages Guild
Job Class: Scholar (13) → Time Mage (17)
Weapon: A mages' enchanted rod. No, she didn't get the luck of even touching her family's beloved heirloom sword once it was clear she had chosen magic over physical might. That being said, her personal weapon is about six feet in height and made of a lightweight wood painted sapphire blue and decorated with expensive and purely decorative silver molding at the very ends; while the metal decorations and height of the object would make it quite heavy, it has been cunningly enchanted to 'weigh' significantly less and is about 10-15 lbs in feel (approx. weight is about 20 lbs. without enchantment). At the top of her rod, she has attached several ornaments: a tassel; a massive 'globe' painted white with runes; and a small silver figurine affixed to the top.
Personality: Gale was born with a silver spoon in her mouth; and she has gotten used to the feel of it, meaning that she's accustomed to a certain kind of life and doesn't do well otherwise. Some might say spoiled–many might, actually–but Gale says it's taste and decorum that have her turning her nose up at anything but the very best, looking down on the classless and the "new money", and has her very familiar with the upper echelons of Emillion society. Her parents noblemen and her family lineage as long and storied as any proper family would be, Gale judges hard by the book and has a trouble breaking herself out of the habit. So, no, she is not the friendliest mage in the tower, not by far, but she certainly behaves the best, for the most part, and she dresses quite nicely as well. But it's easy to write her off as being nothing more than a pretty face with a family to back her up. After all, it's what she does to most people she meets, her disinterest in others only eclipsed by her own vanity (though she seems pretty unaware of that aforementioned self-interest and seems genuinely surprised when people point it out).
That being said, the circumstances surrounding her chosen guild and specialties indicates that there's more substance to the poor little rich girl who stuffs her noses into dusty tomes. She's got independence, which is surprising in someone who has been served upon her entire life, and she has ambition, which is surprising in someone who has never had to want for anything. Her thirst for knowledge and success are self-made, contradictory to her dislike of lesser legacies, but she's already got the Kapur name to back her up–what she's more interested is in making Gale something worth remembering. Like a snake in the grass, she's cool, collected, and liable to bite if you step on her tail: her hiss is not as bad as her venom, which acts quickly and devastatingly. Her anger isn't something she's used to containing. What she is used to is getting her way–and it's not always due to her family so much as it is her own natural persuasiveness.
Despite all of this, Gale knows how to behave and often treats each others with a cold civility. She is certainly not hostile or caustic–she doesn't do that kind of obvious disdain–but she certainly is not warm. It takes a lot to warm down the icicles in her heart, and even then, she's a self-contained introvert who has trouble articulating her actual emotions. Not that she doesn't have them, because she certainly does, but she's not the type to go and wear her heart on the proverbial sleeve. Her emotions articulate themselves in much more subtle ways (the quirk of the mouth, the lift of the eyebrow, the deadened expression in the eyes, even the quick breath she takes when she's holding her temper back). She believes in decorum more than anything, and even if she thinks you're vile and you're baiting her, Gale won't bite: she'll let you keep throwing yourself, expecting carnage, but she won't even raise her hand, peep an insult, or even dignify you with a response beyond raised eyebrows and a cool comment–much more devastating, in her experience.
But she has a soft side, as most people do, even when they're as frigid as she is. While she may genuinely be unfriendly, unable to feign kindness and openness the way some might, she has the capability to feel. She forms attachments to people and shows her caring in smaller ways. Affection is a difficult thing for her to process in general, but one can pick up on who she likes–she's teasing, she might even rib them, there's a playfulness in her that's largely absent from most of her interactions. Her friends give her humor and sand down her rough edges. If anything, it is friendship and affection that keeps her in check -- even if she is terrible at outwardly reciprocating, she genuinely appreciates every kindness shown to her by a friend or acquaintance.
The problem is that due to her limited life experiences (and they are limited, relegated to a very specific sphere and class), she has trouble empathizing. Of course, common sense often kicks in -- objectively, she knows that not everyone had her rich upbringing nor the same kind of opportunities lobbed at them -- but she certainly doesn't always make the connection. It can come off as dismissive but it's mostly that she does not know the proper way to react to situations about 99% of the time. Take careful note of most of her social interactions -- the moment they become serious or personal, stepping outside the realm of 'small talk,' she loses her footing, becomes awkward. Foot, meet mouth.
Appearance: Hair always impeccably styled, her face done, and dressed immaculately, Gale never lets anything less than the best version of herself step out her bedroom door. She favors darker colors, such as blues, but stays away from the dreary and stale palette of grays and blacks and whites. Color, please. When in battle, she wears a heavily-embroidered mage's robe imported from Moorabella – it has normal mage defensive properties, being mostly decorative. The color of this robe is sapphire blue in color. When not in battle, she prefers dresses and heels -- very rarely will you be able to force her into a pair of boots or flat shoes -- often eschewing the more elaborate, trendy designs in favor of something timeless and classic.
Gale's posture is always straight. She stands at about 5'6", purely average, with a slender build and very small hands and feet. Because of her job class, she lacks muscle tone and gets by being considered conventionally attractive based on her tidy metabolism.
History: The Kapur name is a storied one, with a family history that goes back to the first few baby years of Emillion to the present-day. Should one forget that they are nobility -- not the highest-ranking, but enough for it to matter and register -- they certainly have no qualms about reminding their peers. This proud clan has claimed the Taj estate in the Noble District as their home for the past few generations and have made the Fighters Guild their guild of choice. There is not a single Kapur who has not served their duty in that guild, even if it was only for a smidgen of time, and the Kapurs always made sure their arranged marriages were with fellow knights, monks, and tacticians, looking down upon the dubiousness of the "Bards' Guild" and with disdain upon the Mages' Guild. Gale's own grandfather, Zephyr Kapur, served as a highly-ranked Holy Knight for many years until he died of old age, passing on his impressive mantel to his equally-impressive son, Tempest. That being said, Gale was raised in this strange mix of militarism and luxury, having it impressed upon her that she must both be the recipient of chivalry and also be the progenitor of its practice. Her childhood is full of memories of playing knight in her fancy dresses; eating rich foods with men who were still sweating from sword practice; and being told of her own mother being a formidable swordsmaiden before she had left her sword and shield in favor of baby rattles and hair ribbons.
So when Gale stumbled upon a book of magic in the family library, hidden near the dusty tomes about epic battles in Ivalice's past, she did not initially think much of it. Perused its pages maybe once or twice in curiosity, but it was dropped until one day, Gale overheard a conversation that she was not intended to hear.
Imagine the little girl peeping around the corner. Imagine her father – tall, stately, scarred – speaking to her uncle as they round a bend, tobacco pipes in hand, swords in their scabbards.
Her father says, "It is too bad that Gale is so intelligent for her age." (Her eyes pick up at the compliment.)
"Too bad indeed," her uncle tuts.
"If only she could have been a son," her father continues, lamenting, "then perhaps she might have been worth something. An heir to the Kapur name, perhaps."
The episode left a mark on Gale. To know at a young age she was being discounted on the basis of her sex in favor of her younger brother, Storm, who was not nearly as demonstratively accomplished or intelligent or full of potential as she so obviously was? It drove her mad. The secret assumption that she would always be the golden child of the Kapur family had been usurped by a little boy. Her attitude towards Storm, which had been plain apathy, morphed into outright resentment, and this resentment festered and spread until she could only see her entire family with disdain.
She cemented it by swinging her allegiance to the outside: no, she would not be any lady-knight like they thought she might be; it would be staves and magic for her, if you please, and she would take nothing but that.
Her family was, of course, devastated and naturally tried to sway her otherwise, but Gale held fast to the idea, her anger at them palpable: trying to write her off, would they? Well, she would have nothing to do with their traditions, even at the age of ten, pissed off in her righteousness.
Luckily, she took to magic like a fish to water. The ease she had with swordplay did not mean magic came easily to her, but she was fixated on the idea of being exactly who her family would not want her to be. She studied and studied and practiced and studied, placing herself under the tutelage of senior mages and cherishing every piece of advice like it had been spat out by a god himself. It wasn't easy, especially with her family's lack of emotional support, but she did as best as she could.
She has recently begun to specialize in time magic. Although her family has begun to grudgingly accept that she would never be a member of the Fighters Guild, it's clear that there is an invisible demarcation that separates Gale from the rest of her family. Though the obvious hatred that had previously been in her heart towards Storm has largely abated, the two siblings still treat each other awkwardly. Gale is the first one to put Storm down but also the first one to summon fire on anyone else who insults him, and her simultaneous role as his adversary and also his older sister makes the fact of his heirship a sensitive one to both of them.
• Haughtiness: because of her born station, she tends to assume a lot and just go off of that. One might think that having been proven wrong more than once, she would learn, but Gale just chalks up those instances to chance, marks them flukes, and carries on.
• Inflexibility. If she decides on something or needs to do something, she won't let anyone change her plans.
• Her coldness is alienating; it's difficult for her to form close friendships quickly or to feel connected to other human beings.
• Physical weakness. Being a mage, she spends most of her time in the library studying up on spells, not out in the training yard with a sword and shield. She has no real stamina, strength, or speed to speak of, especially in a combat-context.
• Lack of physical defense. She doesn't use heavy armor, mostly enchanted robes.
• Intelligence. She's bright and sharp.
• High magic skill. Although without the magical aptitude of most mages, Gale works hard to make up for this lack and then some.
• Gale has very, very basic training with a sword (as mentioned, her family had a legacy of being involved with the Fighters Guild and did their best to start early!) but hasn't touched one since she was prepubescent really, so she could probably manage herself. But pit her against anyone with reasonable skill -- heck, even some of the squires -- and she'd get ass whooped.
• Difficult to fool. Her natural doubt and clear head makes it easy for her to see through malarkey and even illusory magic can be difficult to work on her if she catches the trick.
• Wealth and reputation. Money may not buy happiness, but it buys you excellent equipment, a comfortable house, and can entice people to your side. The reputation of her family is also useful.
What skills and abilities do you expect this character to have?:
Cure → White Magick that soothes injuries, restoring HP.Working on:
Slowja → Time magick that inhibits the passage of time for its targets, effectively reducing their Speed.